Clubhouse, an audio-chat app that has recently captured the attention of many, and money of Silicon Valley and beyond has been a matter of discussion for quite some time. Several reports in the past few days claimed that the personal data of 1.3 million users was leaked via the app.
The CEO made the remarks during a town hall on the iOS-only audio chat app in response to a question from a user. According to a report on The Verge, Davison was quoted as saying that the article by CyberNews, which reported the leak, was “misleading and false”. He called it a clickbait article, adding that the app was not hacked.
On Twitter too, the official Clubhouse handle had issued a similar response to the article on a tweet by TechMeme. The tweet had said, “This is misleading and false. The clubhouse has not been breached or hacked. The data referred to is all public profile information from our app, which anyone can access via the app or our API.”
This is misleading and false. Clubhouse has not been breached or hacked. The data referred to is all public profile information from our app, which anyone can access via the app or our API. https://t.co/I1OfPyc0Bo
— Clubhouse (@joinClubhouse) April 11, 2021
According to CyberNews, an SQL database containing 1.3 million scraped Clubhouse user records was leaked for free on a popular hacker forum. The report added that that the leaked data included a lot of information such as user ID and name on Clubhouse, along with the Photo URL, the username being used, Twitter and Instagram handle, a number of followers, the number of people being followed.
The Social media platform has built its reputation on its exclusivity. Clubhouse’s current and biggest rival is Twitter spaces. The Twitter space just like clubhouse allows a user to create a room which other people on Twitter can join and have live audio discussions on any topics they like.
Paul Davison and Rohan Seth found the app last year. By May, it was valued at around $100 million despite having just 1,500 users at the time.
The Clubhouse describes itself as “a new type of social product based on voice [that] allows people everywhere to talk, tell stories, develop ideas, deepen friendships, and meet interesting new people around the world.”